There's Not an App for That

There's Not an App for That

4.11 - 1251 ratings - Source

Therea€™s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. Youa€™ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why theya€™re used. Youa€™ll find special sections on qchallenging your approachq, as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating qfar outq mobile experiences of the future, youa€™ll find plenty of practical pointers and action items to help you in your day-to-day work. Provides you with new and innovative ways to think about mobile design Includes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how todaya€™s mobile services can be improved Illustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the futureTherea€™s Not an App for That will make your work stand out from the crowd.

Title:There's Not an App for That
Author:Simon Robinson, Gary Marsden, Matt Jones
Publisher:Morgan Kaufmann - 2014-09-14


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