The Game Inventor's Guidebook

The Game Inventor's Guidebook

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The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games a Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.The release of Third Edition Daamp;D in 1999 ushered in a new age of roleplaying in the hobby games industry. ... Masters are expected to thoroughly know another 500 or so pages from the Dungeon Mastera#39;s Guide and Monster Manual.

Title:The Game Inventor's Guidebook
Author:Brian Tinsman
Publisher:Morgan James Publishing - 2008-11-01


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