The Animation Bible

The Animation Bible

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Over the last ten years, there has been a surge in the use of animation in various contexts, including animated entertainment, special effects for liveaction media and a host of other fields, such as medical research. As animation expands beyond the confines of light entertainment, so also the growing number of animators and animation students must respond with not only the latest techniques in computer animation, but also with the vast wealth of non-digital techniques that continue to be used. The Animation Bible covers every conceivable animation process and technique, explaining and exploring their use through case studies of eminent and cutting-edge animators of the past and present. Illustrated with 650 colour images, the book also includes a series of applications exercises where the student can put into practice the techniques they have just been reading about. In addition the student is taken through all the stages of making an animated film, from pre-production concepts and scripts to the debut screening and distribution of the finished animation.A Guide to Everything--from Flipbooks to Flash Maureen Furniss ... products closely, licensing them for use by others without allowing the user to learn too much about how they are developed. ... Adobe After Effects (visual effects for both 2D and 3D images), Autodesk Combustion L Stop-motion production Image captureanbsp;...

Title:The Animation Bible
Author:Maureen Furniss
Publisher: - 2008


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