Programming 3D Applications with HTML5 and WebGL

Programming 3D Applications with HTML5 and WebGL

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Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGLa€”the emerging web graphics standard. With this book, youa€™ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two partsa€”Foundations and Application Development Techniquesa€”author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the authora€™s Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsersThe developer tools to create web apps in HTML5 differ from platform to platform; each has its own way to test-launch, debug, and then package the app for distribution. Amazon provides a Web App Tester for Amazon Fire OS on Kindleanbsp;...

Title:Programming 3D Applications with HTML5 and WebGL
Author:Tony Parisi
Publisher:"O'Reilly Media, Inc." - 2014-02-13


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