Proceedings ... Web3D Symposium

Proceedings ... Web3D Symposium

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5 Conclusion and Outlook References The system that was built to develop shaders can be characterized in the ... Also textures are used as lookup tables to get a faster and direct data access to the memory of the graphics ... In our case additionally node types (momentary not allowed) that deliver support for our shader integration have to be ... The Cg Tutorial. ... DirectX 9.0 documentation, library/default.asp?url=/nhp/default.asp?contentid= 280004 1 0.

Title:Proceedings ... Web3D Symposium
Author:Don Brutzman, Luca Chittaro, Richard Puk
Publisher: - 2004


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