Multimedia and Ubiquitous Engineering

Multimedia and Ubiquitous Engineering

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The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.The Jungle Kindle is an e-book reader, and iBooks and similar e-book applications are being developed around the world for the Android and iOS platforms. These e-book platforms offer readers different things in terms of size, GUI, and so on.

Title:Multimedia and Ubiquitous Engineering
Author:James J. Jong Hyuk Park, Joseph Kee-Yin Ng, Hwa-Young Jeong, Borgy Waluyo
Publisher:Springer Science & Business Media - 2014-01-31


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