This book is for novices as well as proficient game developers who want to learn more about game development using Swift. If you are from a 2D game development background and would like to learn the basics of 3D game development, this book is for you. Additionally, if you want to learn the basics of graphics programming and shaders, this book will be a good starting point.Render pipeline This step is broken down into two steps. In the first ... pixel shaders, you can create effects such as changing the color and transparency of the texture provided. View The last ... We are done with the initialization stage; next, we will see the steps to actually start drawing something on the screen. The drawanbsp;...
|Title||:||Learning iOS 8 Game Development Using Swift|
|Publisher||:||Packt Publishing Ltd - 2015-05-29|