Introduction to Java and Software Design breaks the current paradigms for teaching Java and object-oriented programming in a first-year programming course. The Dale author team has developed a unique way of teaching object-oriented programming. They foster sound object-oriented design by teaching students how to brainstorm, use filtering scenarios, CRC cards, and responsiblity algorithms. The authors also present functional design as a way of writing algorithms for the class responsibilities that are assigned in the object-oriented design. Click here for downloadable student files This book has been developed from the ground up to be a Java text, rather than a Java translation of prior works. The text uses real Java I/O classes and treats event handling as a fundamental control structure that is introduced right from the beginning. The authors carefully guide the student through the process of declaring a reference variable, instantiating an object and assigning it to the variable. Students will gradually develop a complete and comprehensive understanding of what an object is, how it works, and what constitutes a well-designed class interface.Computers manipulate data. When you write a program (a plan) for a computer, you specify the properties of the data and the operations that can be applied to it. Those operations are then combined as necessary to solve a problem. Data isanbsp;...
|Title||:||Introduction to Java and Software Design|
|Author||:||Nell B. Dale, Chip Weems, Mark R. Headington|
|Publisher||:||Jones & Bartlett Learning - 2002-09-01|