The experience of interacting with the newest Virtual Reality technologies is profoundly affected by the extent to which we feel ourselves to be apresenta in computer-generated worlds. This edited volume, featuring contributions from internationally renowned scholars, provides a comprehensive introduction to and overview of the topic of mediated presence and the emerging field of presence research.Panzarino, M. (2013) The New Xbox One Kinect Tracks Your Heart Rate, Happiness, Hands and Hollers. Be Free News. ... You Cana#39;t Force Calm: Designing and Evaluating Respiratory Regulating Interfaces for Calming Technology. Extendedanbsp;...
|Title||:||Interacting with Presence|
|Author||:||Giuseppe Riva, John Waterworth, Dianne Murray|
|Publisher||:||Walter de Gruyter GmbH & Co KG - 2014-10-08|