This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study. Scholars of social psychology, sociology, role-playing theory, game studies, and television studies all examine games and game-like environments like reality shows as interdependent sites of social friction and power negotiation. TheThis collection of all-new essays approaches the topic of immersion as a product of social and media relations.
|Author||:||Evan Torner, William J. White|
|Publisher||:||McFarland - 2012-06-18|