qThis book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game designq--Provided by publisher.A core concept is not a manual, a blueprint, a narrative or a genre, instead it is the most basic activity needed for gameplay. The core concept is what ... In Super Mario Bros. players learn to play with artificial gravitational forces. Edugames like anbsp;...
|Title||:||Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches|
|Publisher||:||IGI Global - 2011-04-30|