Appleas Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applicationsamore easily than ever and with far less code. Now, thereas a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and canat do, how to use it most effectivelyaand how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven arules of thumba for optimizing Core Animationas real-world performance. Coverage includes: Taking full advantage of Core Animationas lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Imageas powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animationas QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much moreabAppleas Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applicationsamore easily than ever and with far less code.
|Author||:||Marcus Zarra, Matt Long|
|Publisher||:||Pearson Education - 2009-12-04|