This volume explores in detail the rich animation potential of the Windows programming environment, providing readers with a comprehensive source of documented program listings that demonstrate how to design and manage a wide range of lifelike animation effects. Demonstrates all of the most popular types of high-speed computer animation--cel, behavioral, kinematic, 2-D, 3-D, real-time, and frame animation.Timer-based, direct-call animation By declaring a function as EXPORTS in your . def file, you can force Windows to call the function directly on each timer input. ... EXPORTS zTimed Next, you must declare the callback function in a header file or in the appropriate C source file. ... Timer settings The timer service that is provided by Windows operates by using the hardware timer chip, which issues an INTanbsp;...
|Title||:||C for Windows Animation Programming|
|Publisher||:||Windcrest - 1992-12-01|