Android Apps for Absolute Beginners

Android Apps for Absolute Beginners

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Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5. What youa€™ll learn Download, install, and configure the latest software needed for Android app development Work efficiently using an integrated development environment (IDE) Build useful, attractive applications and get them working immediately Develop apps for both Android 4.4 and Android L Create apps with ease using XML markup and drag-and-drop graphical layout editors Use new media and graphics to skin your app so that it has maximum appeal Create advanced apps combining XML, Java and new media content Who this book is for If you have a great idea for an Android app, but have never programmed before, then this book is for you. You dona€™t need to have any previous computer programming skillsa€”as long as you have a desire to learn, and you know which end of the mouse is which, the world of Android apps development awaits! Table of Contents 1. Setting Up Your Android App Development System 2. Configuring Your Android App Development System 3. An Introduction to the Android Application Development Platform 4. Introduction to XML: Defining an Android App, its Design, and Constants 5. Introduction to Java: Objects, Methods, Classes and Interfaces 6. Android Screen Design: Writing to the Display using Activity and View 7. Making Apps Interactive: Intents, Event Handling and Menus 8: Android UI Design: Using ViewGroup Layout Containers 9: Android Graphics Design: Making Your UI Designs Visual 10: Android Animation: Making Your UI Designs Animated 11: Digital Video: Streaming Video, MediaPlayer, MediaController class 12: Digital Audio: Providing Aural Feedback for UI Designs a SoundPool 13: Services and Threads: Background Processin 14: Content Providers: Providing Data to Application 15: Developing for Android Wearable Devices 16: The Future of Android: 64-bit Android L 17: Appendix A: Audio Concepts, Terminology, and CodecsThisisinlarge part accomplished using the toplevelstructure in Java, which is called a Java class. For thisreason, we ... For example, you might have a (second) baby blue car instance that istraveling south andisinthird gear.(In the example ... drive), aswas specified in the basic diagram shownearlier, in Figure51. To define aanbsp;...

Title:Android Apps for Absolute Beginners
Author:Wallace Jackson
Publisher:Apress - 2014-08-13


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